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Case study

Milon's Secret Castle: an annotated NES disassembly

Milon's Secret Castle reconstructs the US NES game as annotated assembly that builds with asm6f. A verification script compares the built ROM with the original, while Mesen Lua scripts visualize doors, movement, hitboxes and room secrets.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
12
Last commit
2026-05-05
Language
Assembly

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: The US version of Milon's Secret Castle.
  • Prerequisites: asm6f for assembly; Perl for the comparison script.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{milons-secret-castle-disassembly-case,
  title = {{Milon's Secret Castle: an annotated NES disassembly}},
  howpublished = {\url{https://github.com/jasonmray/MilonsSecretCastle}},
  url = {https://github.com/jasonmray/MilonsSecretCastle},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/milons-secret-castle-disassembly-case/}}
}

Plain text

Milon's Secret Castle: an annotated NES disassembly. https://github.com/jasonmray/MilonsSecretCastle (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/milons-secret-castle-disassembly-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. readme.md GitHub · jasonmray/MilonsSecretCastle · Revision 06827c7
  2. MesenLuaScripts/readme.md GitHub · jasonmray/MilonsSecretCastle · Revision 06827c7

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