# mgs_reversing: matching Metal Gear Solid Integral source reconstruction

> mgs_reversing reconstructs Metal Gear Solid Integral for PlayStation as C source intended to compile to the same assembly as the original. The author reports that the SLPM_862.47, SLPM_862.48 and SLPM_862.49 main executables are fully decompiled; work on stage overlays continues.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/FoxdieTeam/mgs_reversing>
- Primary source: <https://github.com/FoxdieTeam/mgs_reversing/blob/906f8240cf13d5f35556fcf163d0293cb21ed4ce/README.md>
- Catalog page: <https://awesomerea.org/resources/mgs-reversing-case/>
- Record JSON: <https://awesomerea.org/resources/mgs-reversing-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/mgs-reversing-case/index.md)

## Requirements & limits

- **Scope:** The source targets the PlayStation release of Metal Gear Solid Integral.
- **Limits:** The author reports complete main-executable decompilation; stage overlays remain unfinished.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/FoxdieTeam/mgs_reversing/blob/906f8240cf13d5f35556fcf163d0293cb21ed4ce/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
