Case study
Lordran Native: rehosting Dark Souls: Remastered on Apple devices
Lordran Native ports the Nintendo Switch release of Dark Souls: Remastered to Apple devices by running its ARM64 code directly. A rewriter adapts kernel-dependent instructions, a host supplies Horizon services, and a Metal layer implements NVN graphics. The project packages locally supplied NSP files and keys into macOS or unsigned iOS builds.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 14
- Last commit
- 2026-10-24
- Language
- C
- License (GitHub)
- MIT
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: An Apple Silicon Mac with Xcode and Homebrew for the standard build route.
- Prerequisites: User-owned base and 1.0.3 update NSP files plus prod.keys; both NSPs are required for shader extraction.
- Limits: The port is experimental, with graphics and device compatibility still needing validation.
- License: MIT License.
Cite
BibTeX
@misc{lordran-native-case,
title = {{Lordran Native: rehosting Dark Souls: Remastered on Apple devices}},
howpublished = {\url{https://github.com/Nishikori-Yui/lordran-native}},
url = {https://github.com/Nishikori-Yui/lordran-native},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/lordran-native-case/}}
}Plain text
Lordran Native: rehosting Dark Souls: Remastered on Apple devices. https://github.com/Nishikori-Yui/lordran-native (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/lordran-native-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · Nishikori-Yui/lordran-native · Revision 85220ca
- docs/porting/README.md GitHub · Nishikori-Yui/lordran-native · Revision 85220ca
More in Games
- MacioGalaxy: porting Super Mario Galaxy to Apple Silicon · Case study
- Magic Carpet: a DOS game reconstruction and Windows port · Case study
- Marble Love: a differential TypeScript port of Marble Madness · Case study
- Mario 64 for PlayStation 5: a Ghostship port · Case study
- Mario Kart 64 3DS: porting Mario Kart 64 to Nintendo 3DS · Case study
- Mario Kart 64 for Dreamcast: porting the Nintendo 64 game to Dreamcast · Case study