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Case study

MacioGalaxy: porting Super Mario Galaxy to Apple Silicon

MacioGalaxy ports the Petari Super Mario Galaxy decompilation to Apple Silicon Macs. It compiles reconstructed game code for arm64, renders GX graphics through Aurora and Metal, and adds native input, audio, and menus. Game resources come from the user's extracted USA revision 0 disc data.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
11
Last commit
2026-10-23
Language
C++
License (GitHub)
CC0-1.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: An Apple Silicon Mac, Xcode 26 or newer or its Command Line Tools, CMake 3.25 or newer, and SQLite 3.37 or newer.
  • Prerequisites: The user's own extracted Super Mario Galaxy USA revision 0 (RMGE01) game data.
  • Testing evidence: The author reports that automated checks load and exercise every galaxy mission, but the ending sequence and physical controllers remain untested.
  • License: The carried Petari decompilation is CC0-1.0; the repository describes the native port code separately.

Cite

BibTeX

@misc{maciogalaxy-case,
  title = {{MacioGalaxy: porting Super Mario Galaxy to Apple Silicon}},
  howpublished = {\url{https://github.com/classicrob/MacioGalaxy}},
  url = {https://github.com/classicrob/MacioGalaxy},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/maciogalaxy-case/}}
}

Plain text

MacioGalaxy: porting Super Mario Galaxy to Apple Silicon. https://github.com/classicrob/MacioGalaxy (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/maciogalaxy-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · classicrob/MacioGalaxy · Revision 60662da

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