Case study
Link: The Faces of Evil — a native PC port of the CD-i decompilation
A native Windows port of Link: The Faces of Evil runs C code from the Philips CD-i game decompilation and replaces CD-i video, audio, disc and input services with an SDL3 host. It reads the player's own raw disc image and includes a small 68000 interpreter for enemy graphics stored on the disc.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 0
- Last commit
- 2026-10-25
- Language
- C
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-08
Requirements & limits
- Prerequisites: A user-supplied raw 2352-byte-sector disc image of Link: The Faces of Evil is required.
- Prerequisites: Building requires WSL or Linux, make, Python 3, 32-bit MinGW and SDL3 MinGW development files.
- Limits: The port is early and the author reports that bugs remain.
- License: No licence file in the repository.
Cite
BibTeX
@misc{link-faces-of-evil-pc-case,
title = {{Link: The Faces of Evil — a native PC port of the CD-i decompilation}},
howpublished = {\url{https://github.com/ByteDecompiler/link-faces-of-evil-pc}},
url = {https://github.com/ByteDecompiler/link-faces-of-evil-pc},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/link-faces-of-evil-pc-case/}}
}Plain text
Link: The Faces of Evil — a native PC port of the CD-i decompilation. https://github.com/ByteDecompiler/link-faces-of-evil-pc (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/link-faces-of-evil-pc-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
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