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Case study

LEGOLAND, portable: a cross-platform port from matching decompiled source

LEGOLAND, portable turns a matching decompilation of the 1999 game into builds for Windows, Linux, Android and browsers. It adds program startup code, replaces the game's assembly routines with C, and substitutes Windows graphics, input, audio and other APIs with SDL3 and supporting libraries. Installation reads game data from the user's CD or disc image.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
7
Last commit
2026-11-04
Language
C

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Requires the user's own LEGOLAND CD or ISO/BIN image for game data.
  • Prerequisites: Platform builds use the documented CMake presets and platform toolchains.
  • Testing evidence: The author reports a complete Windows playthrough; Linux, Android and web play testing remains in progress.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{legoland-port-case,
  title = {{LEGOLAND, portable: a cross-platform port from matching decompiled source}},
  howpublished = {\url{https://github.com/facundosterzerforino/legoland-port}},
  url = {https://github.com/facundosterzerforino/legoland-port},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/legoland-port-case/}}
}

Plain text

LEGOLAND, portable: a cross-platform port from matching decompiled source. https://github.com/facundosterzerforino/legoland-port (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/legoland-port-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · facundosterzerforino/legoland-port · Revision b78bd8d

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