Case study
LEGOLAND, portable: a cross-platform port from matching decompiled source
LEGOLAND, portable turns a matching decompilation of the 1999 game into builds for Windows, Linux, Android and browsers. It adds program startup code, replaces the game's assembly routines with C, and substitutes Windows graphics, input, audio and other APIs with SDL3 and supporting libraries. Installation reads game data from the user's CD or disc image.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 7
- Last commit
- 2026-11-04
- Language
- C
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Requires the user's own LEGOLAND CD or ISO/BIN image for game data.
- Prerequisites: Platform builds use the documented CMake presets and platform toolchains.
- Testing evidence: The author reports a complete Windows playthrough; Linux, Android and web play testing remains in progress.
- License: No licence file in the repository.
Cite
BibTeX
@misc{legoland-port-case,
title = {{LEGOLAND, portable: a cross-platform port from matching decompiled source}},
howpublished = {\url{https://github.com/facundosterzerforino/legoland-port}},
url = {https://github.com/facundosterzerforino/legoland-port},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/legoland-port-case/}}
}Plain text
LEGOLAND, portable: a cross-platform port from matching decompiled source. https://github.com/facundosterzerforino/legoland-port (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/legoland-port-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · facundosterzerforino/legoland-port · Revision b78bd8d
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