Case study
Kye for C64: reconstructing the puzzle game's rules in 6502 assembly
Kye for C64 ports the 1992 puzzle game to Commodore 64 in 6502 assembly. Its author inferred object-processing and magnet rules by testing the original, then implemented them alongside a parser for original Kye level files; the port documents its behavioral differences.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 5
- Last commit
- 2022-12-11
- Language
- Assembly
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: KickAssembler is required for a basic build; editing art and sound uses additional tools listed in the README.
- Limits: The port limits active objects to 255 and omits the original free-tile respawn search.
- License: GPL-3.0 licence.
Cite
BibTeX
@misc{kye-c64-case,
title = {{Kye for C64: reconstructing the puzzle game's rules in 6502 assembly}},
howpublished = {\url{https://github.com/cobbpg/kye-c64}},
url = {https://github.com/cobbpg/kye-c64},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/kye-c64-case/}}
}Plain text
Kye for C64: reconstructing the puzzle game's rules in 6502 assembly. https://github.com/cobbpg/kye-c64 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/kye-c64-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · cobbpg/kye-c64 · Revision e66fa33
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