{
  "added_at": "2026-11-09",
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "Kye for C64 ports the 1992 puzzle game to Commodore 64 in 6502 assembly. Its author inferred object-processing and magnet rules by testing the original, then implemented them alongside a parser for original Kye level files; the port documents its behavioral differences.",
  "description_zh": "Kye for C64 用 6502 汇编将 1992 年的益智游戏移植到 Commodore 64。作者通过测试原版推导物体处理顺序和磁铁规则，并实现原版 Kye 关卡文件解析，同时记录与原作的行为差异。",
  "entry_url": "https://awesomerea.org/resources/kye-c64-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/kye-c64-case/",
  "evidence_class": 2,
  "evidence_status": "observed",
  "evidence_url": "https://github.com/cobbpg/kye-c64/blob/e66fa3318e01cc62187ec60169624a27f183d644/README.md",
  "group": "cases",
  "id": "kye-c64-case",
  "json_url": "https://awesomerea.org/resources/kye-c64-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/kye-c64-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/kye-c64-case/index.md",
  "name": "Kye for C64: reconstructing the puzzle game's rules in 6502 assembly",
  "name_zh": "Kye for C64：用 6502 汇编重建益智游戏规则",
  "reconstruction_method": "port",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirement_facets": [
    "prerequisites",
    "limits",
    "license"
  ],
  "requirements": [
    "KickAssembler is required for a basic build; editing art and sound uses additional tools listed in the README.",
    "The port limits active objects to 255 and omits the original free-tile respawn search.",
    "GPL-3.0 licence."
  ],
  "requirements_zh": [
    "基本构建需要 KickAssembler；编辑美术和声音还需 README 中列出的其他工具。",
    "移植版最多支持 255 个活动物体，并省略原版的空格重生位置搜索。",
    "采用 GPL-3.0 许可证。"
  ],
  "scope": "unknown",
  "targets": [
    "game"
  ],
  "url": "https://github.com/cobbpg/kye-c64",
  "verification": "source-reviewed",
  "verified_at": "2026-11-06"
}
