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Case study

Kirby Air Ride: a GameCube DOL decompilation

Kirby Air Ride reconstructs a GameCube main.dol from C and assembly source for the US/Korean release. Its build targets a stated SHA-1 and uses a user-provided clean DOL with GameCube SDK and CodeWarrior tools.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
91
Last commit
2025-02-26
Language
Assembly

GitHub data as of 2026-11-10

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Requirements & limits

  • Prerequisites: A clean US or Korean Kirby Air Ride DOL named baserom.dol.
  • Prerequisites: devkitPro, Python 3, GCC, GameCube SDK, CodeWarrior and GC_WII_COMPILERS.
  • Limits: The decompilation is work in progress.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{kirby-air-ride-decomp-case,
  title = {{Kirby Air Ride: a GameCube DOL decompilation}},
  howpublished = {\url{https://github.com/doldecomp/kar}},
  url = {https://github.com/doldecomp/kar},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/kirby-air-ride-decomp-case/}}
}

Plain text

Kirby Air Ride: a GameCube DOL decompilation. https://github.com/doldecomp/kar (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/kirby-air-ride-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · doldecomp/kar · Revision 3ed51a1

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