Case study
Kirby Air Ride: a GameCube DOL decompilation
Kirby Air Ride reconstructs a GameCube main.dol from C and assembly source for the US/Korean release. Its build targets a stated SHA-1 and uses a user-provided clean DOL with GameCube SDK and CodeWarrior tools.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 91
- Last commit
- 2025-02-26
- Language
- Assembly
GitHub data as of 2026-11-10
Requirements & limits
- Prerequisites: A clean US or Korean Kirby Air Ride DOL named baserom.dol.
- Prerequisites: devkitPro, Python 3, GCC, GameCube SDK, CodeWarrior and GC_WII_COMPILERS.
- Limits: The decompilation is work in progress.
- License: No licence file in the repository.
Cite
BibTeX
@misc{kirby-air-ride-decomp-case,
title = {{Kirby Air Ride: a GameCube DOL decompilation}},
howpublished = {\url{https://github.com/doldecomp/kar}},
url = {https://github.com/doldecomp/kar},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/kirby-air-ride-decomp-case/}}
}Plain text
Kirby Air Ride: a GameCube DOL decompilation. https://github.com/doldecomp/kar (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/kirby-air-ride-decomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · doldecomp/kar · Revision 3ed51a1
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