Case study
Kirby's Dream Collection: an in-progress Wii decompilation
Kirby's Dream Collection is a work-in-progress decompilation of the USA Rev 0 Wii release. Its build uses reconstructed C and C++ source and an owner's disc image to produce main.dol. The tree includes symbols and splits and generates objdiff configuration for comparing rebuilt object files with the original.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 14
- Last commit
- 2026-10-31
- Language
- C
- License (GitHub)
- CC0-1.0
GitHub data as of 2026-11-10
Requirements & limits
- Prerequisites: An existing S72E01 USA Rev 0 game disc image is required.
- Prerequisites: Python and Ninja are required for the documented build; platform-specific dependencies are listed for macOS and Linux.
- Limits: The decompilation is a work in progress.
- License: CC0-1.0.
Cite
BibTeX
@misc{kirbys-dream-collection-decomp-case,
title = {{Kirby's Dream Collection: an in-progress Wii decompilation}},
howpublished = {\url{https://github.com/Swiftshine/kdc}},
url = {https://github.com/Swiftshine/kdc},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/kirbys-dream-collection-decomp-case/}}
}Plain text
Kirby's Dream Collection: an in-progress Wii decompilation. https://github.com/Swiftshine/kdc (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/kirbys-dream-collection-decomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · Swiftshine/kdc · Revision 6908705
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