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Case study

Kirby's Dream Collection: an in-progress Wii decompilation

Kirby's Dream Collection is a work-in-progress decompilation of the USA Rev 0 Wii release. Its build uses reconstructed C and C++ source and an owner's disc image to produce main.dol. The tree includes symbols and splits and generates objdiff configuration for comparing rebuilt object files with the original.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
14
Last commit
2026-10-31
Language
C
License (GitHub)
CC0-1.0

GitHub data as of 2026-11-10

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Requirements & limits

  • Prerequisites: An existing S72E01 USA Rev 0 game disc image is required.
  • Prerequisites: Python and Ninja are required for the documented build; platform-specific dependencies are listed for macOS and Linux.
  • Limits: The decompilation is a work in progress.
  • License: CC0-1.0.

Cite

BibTeX

@misc{kirbys-dream-collection-decomp-case,
  title = {{Kirby's Dream Collection: an in-progress Wii decompilation}},
  howpublished = {\url{https://github.com/Swiftshine/kdc}},
  url = {https://github.com/Swiftshine/kdc},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/kirbys-dream-collection-decomp-case/}}
}

Plain text

Kirby's Dream Collection: an in-progress Wii decompilation. https://github.com/Swiftshine/kdc (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/kirbys-dream-collection-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · Swiftshine/kdc · Revision 6908705

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