Case study
Klonoa 2: Lunatea's Veil — matching PlayStation 2 decompilation
This is a matching decompilation of Klonoa 2: Lunatea's Veil for PlayStation 2, NTSC SLUS_201.51. Debug symbols came from the executable on Demo Disc 2.3. The README says ee-gcc 2.9-991111-01 produces matching code most of the time, and that the project is early and may fail to build.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 45
- Last commit
- 2025-03-07
- Language
- C
GitHub data as of 2026-11-10
Requirements & limits
- Set SCESDK to the official PlayStation 2 SDK. Then run cmake -Bbuild and make. The ELF is kl2_lv_decomp.elf.
- The README does not name a license.
Cite
BibTeX
@misc{kl2-lv-decomp,
title = {{Klonoa 2: Lunatea's Veil — matching PlayStation 2 decompilation}},
howpublished = {\url{https://github.com/entriphy/kl2_lv_decomp}},
url = {https://github.com/entriphy/kl2_lv_decomp},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/kl2-lv-decomp/}}
}Plain text
Klonoa 2: Lunatea's Veil — matching PlayStation 2 decompilation. https://github.com/entriphy/kl2_lv_decomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/kl2-lv-decomp/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · entriphy/kl2_lv_decomp · Revision 2c4735c
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