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Case study

KameoRecomp: a Windows static recompilation of Kameo

KameoRecomp ports the Xbox 360 game Kameo: Elements of Power to Windows by statically translating its code to C++ and compiling it with the ReXGlue SDK. A Vulkan renderer draws the game's graphics calls, while a launcher installs the required files from the user's ISO. The release adds widescreen display and higher frame-rate options.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
7
Last commit
2026-11-01
Language
C++

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Requires the user's own USA Xbox 360 disc image of Kameo: Elements of Power.
  • Prerequisites: Requires 64-bit Windows 10 or 11, Vulkan-capable graphics and the Microsoft Visual C++ Redistributable.
  • Testing evidence: Early release: the author reports playing Thorn's Castle and early Enchanted Kingdom areas; later levels remain untested.
  • License: Project-owned code is licensed MIT.

Cite

BibTeX

@misc{kameorecomp-case,
  title = {{KameoRecomp: a Windows static recompilation of Kameo}},
  howpublished = {\url{https://github.com/ElGuslml/KameoRecomp}},
  url = {https://github.com/ElGuslml/KameoRecomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/kameorecomp-case/}}
}

Plain text

KameoRecomp: a Windows static recompilation of Kameo. https://github.com/ElGuslml/KameoRecomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/kameorecomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · ElGuslml/KameoRecomp · Revision f56b5ca
  2. assets/README.md GitHub · ElGuslml/KameoRecomp · Revision f56b5ca

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