Case study
KameoRecomp: a Windows static recompilation of Kameo
KameoRecomp ports the Xbox 360 game Kameo: Elements of Power to Windows by statically translating its code to C++ and compiling it with the ReXGlue SDK. A Vulkan renderer draws the game's graphics calls, while a launcher installs the required files from the user's ISO. The release adds widescreen display and higher frame-rate options.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 7
- Last commit
- 2026-11-01
- Language
- C++
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Requires the user's own USA Xbox 360 disc image of Kameo: Elements of Power.
- Prerequisites: Requires 64-bit Windows 10 or 11, Vulkan-capable graphics and the Microsoft Visual C++ Redistributable.
- Testing evidence: Early release: the author reports playing Thorn's Castle and early Enchanted Kingdom areas; later levels remain untested.
- License: Project-owned code is licensed MIT.
Cite
BibTeX
@misc{kameorecomp-case,
title = {{KameoRecomp: a Windows static recompilation of Kameo}},
howpublished = {\url{https://github.com/ElGuslml/KameoRecomp}},
url = {https://github.com/ElGuslml/KameoRecomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/kameorecomp-case/}}
}Plain text
KameoRecomp: a Windows static recompilation of Kameo. https://github.com/ElGuslml/KameoRecomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/kameorecomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · ElGuslml/KameoRecomp · Revision f56b5ca
- assets/README.md GitHub · ElGuslml/KameoRecomp · Revision f56b5ca
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