# KameoRecomp: a Windows static recompilation of Kameo

> KameoRecomp ports the Xbox 360 game Kameo: Elements of Power to Windows by statically translating its code to C++ and compiling it with the ReXGlue SDK. A Vulkan renderer draws the game's graphics calls, while a launcher installs the required files from the user's ISO. The release adds widescreen display and higher frame-rate options.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/ElGuslml/KameoRecomp>
- Primary source: <https://github.com/ElGuslml/KameoRecomp/blob/f56b5ca35daed1ca282e0a5e92a480fa85930b35/README.md>
- Catalog page: <https://awesomerea.org/resources/kameorecomp-case/>
- Record JSON: <https://awesomerea.org/resources/kameorecomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/kameorecomp-case/index.md)

## Requirements & limits

- **Prerequisites:** Requires the user's own USA Xbox 360 disc image of Kameo: Elements of Power.
- **Prerequisites:** Requires 64-bit Windows 10 or 11, Vulkan-capable graphics and the Microsoft Visual C++ Redistributable.
- **Testing evidence:** Early release: the author reports playing Thorn's Castle and early Enchanted Kingdom areas; later levels remain untested.
- **License:** Project-owned code is licensed MIT.

## Primary sources

1. <https://github.com/ElGuslml/KameoRecomp/blob/f56b5ca35daed1ca282e0a5e92a480fa85930b35/README.md>
2. <https://github.com/ElGuslml/KameoRecomp/blob/f56b5ca35daed1ca282e0a5e92a480fa85930b35/assets/README.md>

## More in Games

- [KartPad: platform integration for a Mario Kart Wii recompilation](https://awesomerea.org/resources/kartpad-case/index.md) · Case study
- [Killzone for Windows: native port of the PS2 game](https://awesomerea.org/resources/killzone-recomp-case/index.md) · Case study
- [Killzone: Liberation — Windows static recompilation](https://awesomerea.org/resources/killzone-liberation-recomp/index.md) · Case study
- [King Kong Recompiled: an AI-developed Xbox 360 static recompilation](https://awesomerea.org/resources/king-kong-recompiled-case/index.md) · Case study
- [King's Field 2: a PS1 static recompilation for PC](https://awesomerea.org/resources/kings-field-2-pc-case/index.md) · Case study
- [Kirby 64: Recompiled — a ROM-based native port](https://awesomerea.org/resources/kirby-64-recompiled-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
