Case study
Jurassic Park: an SNES disassembly of the USA release
The Jurassic Park SNES disassembly provides assembly source and scripts for the USA V1.0 release. Its asset extraction step takes a clean, headerless copy of the supported ROM, identified by an MD5 hash, and uses the author's SNES ROM framework.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 10
- Last commit
- 2021-04-25
- Language
- Assembly
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Requirements & limits
- Prerequisites: A clean, headerless USA V1.0 ROM matching the stated MD5 hash is required for asset extraction.
- Prerequisites: The project uses SNES ROM Framework V1.0.1.
- License: GPL-3.0 license.
Cite
BibTeX
@misc{jurassic-park-snes-disassembly-case,
title = {{Jurassic Park: an SNES disassembly of the USA release}},
howpublished = {\url{https://github.com/Yoshifanatic1/Jurassic-Park-1-SNES-disassembly}},
url = {https://github.com/Yoshifanatic1/Jurassic-Park-1-SNES-disassembly},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/jurassic-park-snes-disassembly-case/}}
}Plain text
Jurassic Park: an SNES disassembly of the USA release. https://github.com/Yoshifanatic1/Jurassic-Park-1-SNES-disassembly (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/jurassic-park-snes-disassembly-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- readme.md GitHub · Yoshifanatic1/Jurassic-Park-1-SNES-disassembly · Revision 82b825c
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