Case study
KULT: a C reconstruction of the Atari ST game's core
kult-atari-st-c hand-reimplements the core of the Atari ST game Kult: The Temple of Flying Saucers in documented C, using an assembly decompilation as its behavioral reference. A Musashi-based differential harness runs original routines and compares memory and registers with the C candidates. The repository supplies core code and tests.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 0
- Last commit
- 2026-10-24
- Language
- Python
GitHub data as of 2026-11-10
Requirements & limits
- Prerequisites: The differential test workflow is designed for Linux or WSL and uses Python 3 and the project's verification kit.
- Scope: The repository supplies core code and tests but no playable executable or original game material.
- License: Project-authored code is MIT; the verification kit is GPL-2.0.
Cite
BibTeX
@misc{kult-atari-st-c-case,
title = {{KULT: a C reconstruction of the Atari ST game's core}},
howpublished = {\url{https://github.com/hunkstalker/kult-atari-st-c}},
url = {https://github.com/hunkstalker/kult-atari-st-c},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/kult-atari-st-c-case/}}
}Plain text
KULT: a C reconstruction of the Atari ST game's core. https://github.com/hunkstalker/kult-atari-st-c (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/kult-atari-st-c-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · hunkstalker/kult-atari-st-c · Revision beebb52
- test/README.md GitHub · hunkstalker/kult-atari-st-c · Revision beebb52
More in Games
- LandSandBoat: an FFXI server emulator · Case study
- lastwar-client: reconstructing Last War's network layer · Case study
- Left 4 Dead 2: recovering the AI Director's behavior · Case study
- Lester the Unlikely: SNES disassembly and ROM maps · Case study
- libadlib: reconstructing HyperBlade's ADLIB behavior system · Case study
- Limbo: restoring Fortnite Save the World OT6.5 missions · Case study