# Jurassic Park: an SNES disassembly of the USA release

> The Jurassic Park SNES disassembly provides assembly source and scripts for the USA V1.0 release. Its asset extraction step takes a clean, headerless copy of the supported ROM, identified by an MD5 hash, and uses the author's SNES ROM framework.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/Yoshifanatic1/Jurassic-Park-1-SNES-disassembly>
- Primary source: <https://github.com/Yoshifanatic1/Jurassic-Park-1-SNES-disassembly/blob/82b825c4be6a1242609ce10778da5d4181502679/readme.md>
- Catalog page: <https://awesomerea.org/resources/jurassic-park-snes-disassembly-case/>
- Record JSON: <https://awesomerea.org/resources/jurassic-park-snes-disassembly-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/jurassic-park-snes-disassembly-case/index.md)

## Requirements & limits

- **Prerequisites:** A clean, headerless USA V1.0 ROM matching the stated MD5 hash is required for asset extraction.
- **Prerequisites:** The project uses SNES ROM Framework V1.0.1.
- **License:** GPL-3.0 license.

## Primary sources

1. <https://github.com/Yoshifanatic1/Jurassic-Park-1-SNES-disassembly/blob/82b825c4be6a1242609ce10778da5d4181502679/readme.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
