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Case study

Kirby's Adventure: an in-progress NES disassembly

Kirby's Adventure is reconstructed as a work-in-progress NES assembly source tree with program and graphics banks. Build scripts configure the toolchain and assemble a ROM, while bundled helpers include an Actionscript bytecode dumper for the game.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
1
Last commit
2026-09-24
Language
Assembly

GitHub data as of 2026-11-10

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Requirements & limits

  • Prerequisites: WSL2 Ubuntu is the documented environment; Linux is also mentioned as likely compatible.
  • Prerequisites: The install script sets up cc65.
  • Limits: The disassembly is described as work in progress.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{kirbys-adventure-nes-case,
  title = {{Kirby's Adventure: an in-progress NES disassembly}},
  howpublished = {\url{https://github.com/Nathan-R-Og/kirbyadventure}},
  url = {https://github.com/Nathan-R-Og/kirbyadventure},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/kirbys-adventure-nes-case/}}
}

Plain text

Kirby's Adventure: an in-progress NES disassembly. https://github.com/Nathan-R-Og/kirbyadventure (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/kirbys-adventure-nes-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · Nathan-R-Og/kirbyadventure · Revision b8aa887
  2. tools/actionscript_dumper/README.md GitHub · Nathan-R-Og/kirbyadventure · Revision b8aa887

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