Case study
Haze Recomp: an experimental PlayStation 3 static recompilation
Haze Recomp uses ps3recomp to lift the PlayStation 3 game Haze and supporting firmware code into a native Windows build from a user-supplied disc image. Its scripts handle disc extraction, executable decryption, PPU and SPU translation, and runtime building. The author reports working menus, opening-scene gameplay, audio and checkpoint saves, while campaign coverage remains in development.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 29
- Last commit
- 2026-10-25
- Language
- C++
- License (GitHub)
- MIT
GitHub data as of 2026-11-10
Evidence

- Observed
- Download and demo observed; the case covers part of the target software.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Provide the disc-decrypted USA Haze ISO, BLUS30094, disc version 01.02 and application version 01.00.
- Prerequisites: The installer requires Windows x64, SSE4.1, Direct3D 12 support, internet access and free disk space.
- Limits: Other regions, encrypted raw dumps and updated executables are unsupported; full campaign completion remains unvalidated.
- License: MIT license.
Cite
BibTeX
@misc{haze-recomp-case,
title = {{Haze Recomp: an experimental PlayStation 3 static recompilation}},
howpublished = {\url{https://github.com/zdiemer/haze-recomp}},
url = {https://github.com/zdiemer/haze-recomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/haze-recomp-case/}}
}Plain text
Haze Recomp: an experimental PlayStation 3 static recompilation. https://github.com/zdiemer/haze-recomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/haze-recomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
More in Games
- Heavy Metal: FAKK2: an x86-to-C static recompilation · Case study
- Hell Night: Dark Messiah Recompiled: a PlayStation PC build · Case study
- Hell's Gate: a static recompilation of Dante's Inferno · Case study
- hl2-recomp: statically recompiling Xbox Half-Life 2 · Case study
- Hobbit Recompiled: an Apple Silicon recompilation of LEGO The Hobbit · Case study
- Hookshot: static recompilation of the Switch 2 Ocarina of Time remake · Case study