Case study
hl2-recomp: statically recompiling Xbox Half-Life 2
hl2-recomp translates the Xbox Half-Life 2 XBE to C with xboxrecomp and links it to a native Windows runtime. Its game-specific tools recover RTTI classes, function boundaries and datamaps, while technical notes trace boot, controller and NV2A rendering paths; the author reports a title screen and partial level loading.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 7
- Last commit
- 2026-10-17
- Language
- C
- License (GitHub)
- MIT
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a demo observed; no download method found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: The Xbox Half-Life 2 game files and xboxrecomp runtime are required.
- Limits: The author reports title-screen rendering and partial level loading; gameplay and controller input remain incomplete.
- License: MIT License.
Cite
BibTeX
@misc{half-life-2-xbox-recomp-case,
title = {{hl2-recomp: statically recompiling Xbox Half-Life 2}},
howpublished = {\url{https://github.com/sp00nznet/hl2-recomp}},
url = {https://github.com/sp00nznet/hl2-recomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/half-life-2-xbox-recomp-case/}}
}Plain text
hl2-recomp: statically recompiling Xbox Half-Life 2. https://github.com/sp00nznet/hl2-recomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/half-life-2-xbox-recomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · sp00nznet/hl2-recomp · Revision b62d2b5
- docs/boot.md GitHub · sp00nznet/hl2-recomp · Revision b62d2b5
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