Case study
Harvest Moon 64: Recompiled — native port
Harvest Moon 64: Recompiled uses N64: Recompiled to statically recompile Harvest Moon 64 into a native port, with RT64 for rendering. The README lists mod support and Linux and Steam Deck support among its features.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 182
- Last commit
- 2026-11-09
- Language
- C++
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- The original game is required to build or run the project. The repository and its releases do not contain game assets.
- A GPU with Direct3D 12.0 feature level and Shader Model 6, Vulkan 1.2, or Metal Argument Buffers tier 2. On x86-64, the CPU needs SSE4.1.
- License: GPL-3.0.
Cite
BibTeX
@misc{harvest-moon-64-recomp-case,
title = {{Harvest Moon 64: Recompiled — native port}},
howpublished = {\url{https://github.com/HarvestMoon64Recomp/HarvestMoon64Recomp}},
url = {https://github.com/HarvestMoon64Recomp/HarvestMoon64Recomp},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/harvest-moon-64-recomp-case/}}
}Plain text
Harvest Moon 64: Recompiled — native port. https://github.com/HarvestMoon64Recomp/HarvestMoon64Recomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/harvest-moon-64-recomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · HarvestMoon64Recomp/HarvestMoon64Recomp · Revision ddd991c
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