Case study
Harvest: decompiling and porting Massive Encounter
Harvest reconstructs C++ for the Linux amd64 1.18 release of Harvest: Massive Encounter and ports the recovered game and engine code to desktop and web platforms. Matching tools compare compiled objects with the original executable; the port replaces the platform layer with Zig, SDL3 and related components and reads separately supplied game data.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 3
- Last commit
- 2026-10-27
- Language
- C++
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Supply the original Linux amd64 1.18 executable for matching. The desktop port needs game data from an installed copy; the browser port downloads game data automatically.
- Prerequisites: Matching uses the documented GCC 4.4.3 toolchain image with Docker or Podman; the port build uses Zig 0.17 and just.
- Limits: The matching decompilation proceeds function by function.
- License: No licence file in the repository.
Cite
BibTeX
@misc{harvest-massive-encounter-case,
title = {{Harvest: decompiling and porting Massive Encounter}},
howpublished = {\url{https://github.com/banteg/harvest}},
url = {https://github.com/banteg/harvest},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/harvest-massive-encounter-case/}}
}Plain text
Harvest: decompiling and porting Massive Encounter. https://github.com/banteg/harvest (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/harvest-massive-encounter-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · banteg/harvest · Revision 0d933d0
- docs/port/README.md GitHub · banteg/harvest · Revision 0d933d0
More in Games
- Heretic2: adapting reconstructed game code to Yamagi Quake II · Case study
- HK: Dual Souls: an AYN Thor port of Hollow Knight · Case study
- Hunters Recomp: a dual-screen Metroid Prime Hunters Android port · Case study
- Ice Rage: an Android native-library port for Linux ARM handhelds · Case study
- ico-pc: a native ICO port compiled from the PS2 decompilation · Case study
- Ignition: porting the 1997 racing game from executable analysis · Case study