# Harvest: decompiling and porting Massive Encounter

> Harvest reconstructs C++ for the Linux amd64 1.18 release of Harvest: Massive Encounter and ports the recovered game and engine code to desktop and web platforms. Matching tools compare compiled objects with the original executable; the port replaces the platform layer with Zig, SDL3 and related components and reads separately supplied game data.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/banteg/harvest>
- Primary source: <https://github.com/banteg/harvest/blob/0d933d046326387efa6e1bb92f376bdb0e15e063/README.md>
- Catalog page: <https://awesomerea.org/resources/harvest-massive-encounter-case/>
- Record JSON: <https://awesomerea.org/resources/harvest-massive-encounter-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/harvest-massive-encounter-case/index.md)

## Requirements & limits

- **Prerequisites:** Supply the original Linux amd64 1.18 executable for matching. The desktop port needs game data from an installed copy; the browser port downloads game data automatically.
- **Prerequisites:** Matching uses the documented GCC 4.4.3 toolchain image with Docker or Podman; the port build uses Zig 0.17 and just.
- **Limits:** The matching decompilation proceeds function by function.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/banteg/harvest/blob/0d933d046326387efa6e1bb92f376bdb0e15e063/README.md>
2. <https://github.com/banteg/harvest/blob/0d933d046326387efa6e1bb92f376bdb0e15e063/docs/port/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
