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Case study

Hollywood Poker: a SkoolKit disassembly of the ZX Spectrum game

Hollywood Poker documents a disassembly of the ZX Spectrum game made with SkoolKit. The repository holds SkoolKit source, control and reference files and utilities for producing browsable hexadecimal and decimal listings. Building the development listings requires SkoolKit; users need the original game to disassemble its code.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
2
Last commit
2026-10-25
Language
Visual Basic 6.0
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: Own the original Hollywood Poker game.
  • Prerequisites: Install SkoolKit or set SKOOLKIT_HOME to its repository.
  • License: GPL-3.0 license file.

Cite

BibTeX

@misc{hollywood-poker-disassembly-case,
  title = {{Hollywood Poker: a SkoolKit disassembly of the ZX Spectrum game}},
  howpublished = {\url{https://github.com/pobtastic/hollywoodpoker}},
  url = {https://github.com/pobtastic/hollywoodpoker},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/hollywood-poker-disassembly-case/}}
}

Plain text

Hollywood Poker: a SkoolKit disassembly of the ZX Spectrum game. https://github.com/pobtastic/hollywoodpoker (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/hollywood-poker-disassembly-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · pobtastic/hollywoodpoker · Revision 9302904

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