# Guxt Decompilation Project: reconstructing the Guxt game source

> Guxt Decompilation Project reconstructs the 2007 Guxt shooter as C++ source. The author extends earlier work with reverse engineering and fixes; a compiled pxGame.exe uses data files obtained from the original game.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/alula/GuxtDecomp>
- Primary source: <https://github.com/alula/GuxtDecomp/blob/d675a2db9cc444ae2c9f57fb63196d49f16b5211/README.md>
- Catalog page: <https://awesomerea.org/resources/guxt-decompilation-case/>
- Record JSON: <https://awesomerea.org/resources/guxt-decompilation-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/guxt-decompilation-case/index.md)

## Requirements & limits

- **Prerequisites:** Original Guxt data files must be placed beside the compiled pxGame.exe.
- **Limits:** The author reports that the game is playable, while the included notes identify unfinished naming and structure cleanup.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/alula/GuxtDecomp/blob/d675a2db9cc444ae2c9f57fb63196d49f16b5211/README.md>
2. <https://github.com/alula/GuxtDecomp/blob/d675a2db9cc444ae2c9f57fb63196d49f16b5211/CMakeLists.txt>

## More in Games

- [Halo 2 engine decompilation: differential recovery for Linux](https://awesomerea.org/resources/halo2-engine-recovery-case/index.md) · Case study
- [Halo: Combat Evolved — decompiling Xbox build 2342](https://awesomerea.org/resources/halo-combat-evolved-decomp/index.md) · Case study
- [Halo: Combat Evolved: an incremental re-implementation patched into the original Xbox executable](https://awesomerea.org/resources/halo-ce-xbox-reimplementation-case/index.md) · Case study
- [Haunted House: a commented Atari 2600 disassembly](https://awesomerea.org/resources/haunted-house-disassembly-case/index.md) · Case study
- [hey_you_pikachu: partial N64 ROM decompilation](https://awesomerea.org/resources/hey-you-pikachu-decomp-case/index.md) · Case study
- [Hollywood Poker: a SkoolKit disassembly of the ZX Spectrum game](https://awesomerea.org/resources/hollywood-poker-disassembly-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
