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Case study

Gran Turismo 3: A-Spec: matching PS2 executable decompilation

gt3-decomp reconstructs C and C++ for Gran Turismo 3: A-Spec's PS2 CORE.GT3 executable, NTSC-U v1.00. It compiles functions with the original ee-gcc toolchain, checks instructions per function, and SHA-1-compares a full build that combines matched source with disassembly from the user's executable; the author reports partial matching progress.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
16
Last commit
2026-10-16
Language
C
License (GitHub)
MIT

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: A personal copy of the NTSC-U v1.00 game disc is required.
  • Prerequisites: Linux or WSL and Python 3.11 or later with rabbitizer are required.
  • Limits: The author reports 3,557 of 11,407 functions matching at the cited October 2026 progress point.
  • License: MIT license.

Cite

BibTeX

@misc{gt3-decomp-case,
  title = {{Gran Turismo 3: A-Spec: matching PS2 executable decompilation}},
  howpublished = {\url{https://github.com/gustavocanepa/gt3-decomp}},
  url = {https://github.com/gustavocanepa/gt3-decomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/gt3-decomp-case/}}
}

Plain text

Gran Turismo 3: A-Spec: matching PS2 executable decompilation. https://github.com/gustavocanepa/gt3-decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/gt3-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · gustavocanepa/gt3-decomp · Revision ccec99c
  2. orig/README.md GitHub · gustavocanepa/gt3-decomp · Revision ccec99c

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