Case study
Gran Turismo 3: A-Spec: matching PS2 executable decompilation
gt3-decomp reconstructs C and C++ for Gran Turismo 3: A-Spec's PS2 CORE.GT3 executable, NTSC-U v1.00. It compiles functions with the original ee-gcc toolchain, checks instructions per function, and SHA-1-compares a full build that combines matched source with disassembly from the user's executable; the author reports partial matching progress.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 16
- Last commit
- 2026-10-16
- Language
- C
- License (GitHub)
- MIT
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: A personal copy of the NTSC-U v1.00 game disc is required.
- Prerequisites: Linux or WSL and Python 3.11 or later with rabbitizer are required.
- Limits: The author reports 3,557 of 11,407 functions matching at the cited October 2026 progress point.
- License: MIT license.
Cite
BibTeX
@misc{gt3-decomp-case,
title = {{Gran Turismo 3: A-Spec: matching PS2 executable decompilation}},
howpublished = {\url{https://github.com/gustavocanepa/gt3-decomp}},
url = {https://github.com/gustavocanepa/gt3-decomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/gt3-decomp-case/}}
}Plain text
Gran Turismo 3: A-Spec: matching PS2 executable decompilation. https://github.com/gustavocanepa/gt3-decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/gt3-decomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · gustavocanepa/gt3-decomp · Revision ccec99c
- orig/README.md GitHub · gustavocanepa/gt3-decomp · Revision ccec99c
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