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Case study

Greenwood: a matching Robin Hood decompilation

Greenwood reconstructs Robin Hood: The Legend of Sherwood v1.1 as C++ intended to compile into byte-identical machine code with Microsoft Visual C++ 6.0 SP6. The repository contains game-specific source for actors, artificial intelligence and other systems, and uses compiled-function comparison tools to track matching progress. The author reports 4,723 of 6,113 game functions decompiled.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
1
Last commit
2026-11-07
Language
C++

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: Matching uses Microsoft Visual C++ 6.0 SP6.
  • Scope: The target is Robin Hood: The Legend of Sherwood v1.1.
  • Limits: The author reports 4,723 of 6,113 game functions decompiled.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{greenwood-robin-hood-decomp-case,
  title = {{Greenwood: a matching Robin Hood decompilation}},
  howpublished = {\url{https://github.com/sergio-asenjo/Greenwood}},
  url = {https://github.com/sergio-asenjo/Greenwood},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/greenwood-robin-hood-decomp-case/}}
}

Plain text

Greenwood: a matching Robin Hood decompilation. https://github.com/sergio-asenjo/Greenwood (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/greenwood-robin-hood-decomp-case/

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About this entry

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Primary sources

  1. README.md GitHub · sergio-asenjo/Greenwood · Revision a510e1e

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