Case study
Greenwood: a matching Robin Hood decompilation
Greenwood reconstructs Robin Hood: The Legend of Sherwood v1.1 as C++ intended to compile into byte-identical machine code with Microsoft Visual C++ 6.0 SP6. The repository contains game-specific source for actors, artificial intelligence and other systems, and uses compiled-function comparison tools to track matching progress. The author reports 4,723 of 6,113 game functions decompiled.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 1
- Last commit
- 2026-11-07
- Language
- C++
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: Matching uses Microsoft Visual C++ 6.0 SP6.
- Scope: The target is Robin Hood: The Legend of Sherwood v1.1.
- Limits: The author reports 4,723 of 6,113 game functions decompiled.
- License: No licence file in the repository.
Cite
BibTeX
@misc{greenwood-robin-hood-decomp-case,
title = {{Greenwood: a matching Robin Hood decompilation}},
howpublished = {\url{https://github.com/sergio-asenjo/Greenwood}},
url = {https://github.com/sergio-asenjo/Greenwood},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/greenwood-robin-hood-decomp-case/}}
}Plain text
Greenwood: a matching Robin Hood decompilation. https://github.com/sergio-asenjo/Greenwood (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/greenwood-robin-hood-decomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · sergio-asenjo/Greenwood · Revision a510e1e
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