Case study
GT Advance 3: matching GBA ROM reconstruction
GT Advance 3 reconstructs the US Game Boy Advance ROM from C, assembly and registered data generators. The author reports an 8 MiB byte-identical build and tracks compiler-generated C matches separately from assembly-backed functions and preserved data payloads.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 2
- Last commit
- 2026-11-06
- Language
- C
- License (GitHub)
- CC0-1.0
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: Python 3.11+, GNU Make, Git, a host C/C++ compiler, Clang, ARM GCC/binutils, shasum and pyelftools are required for the documented build.
- Prerequisites: A user-owned US ROM named baserom.gba is required for comparison.
- Limits: Some functions remain assembly-backed, and some data payloads are preserved or extracted from the reference ROM.
- License: CC0-1.0 applies to the project's reconstruction, tooling and documentation.
Cite
BibTeX
@misc{gt-advance-3-decomp-case,
title = {{GT Advance 3: matching GBA ROM reconstruction}},
howpublished = {\url{https://github.com/722rsr/gtadv3-decomp}},
url = {https://github.com/722rsr/gtadv3-decomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/gt-advance-3-decomp-case/}}
}Plain text
GT Advance 3: matching GBA ROM reconstruction. https://github.com/722rsr/gtadv3-decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/gt-advance-3-decomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
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