Case study
GX Spirit Caller Decomp: a three-region matching DS reconstruction
GX Spirit Caller Decomp reconstructs Yu-Gi-Oh! GX Spirit Caller for the European, US and Japanese Nintendo DS releases using C and assembly. The author reports byte-identical ROM builds across all three regions; much matching assembly still awaits conversion into readable C.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 6
- Last commit
- 2026-11-08
- Language
- Assembly
- License (GitHub)
- MIT
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: A clean user-supplied ROM dump for the selected region is required.
- Prerequisites: The build uses dsd, mwccarm/mwldarm, Ninja and objdiff.
- Limits: Byte-identical ROM reconstruction includes assembly; readable C recovery remains incomplete.
- License: MIT licence.
Cite
BibTeX
@misc{gx-spirit-caller-decomp-case,
title = {{GX Spirit Caller Decomp: a three-region matching DS reconstruction}},
howpublished = {\url{https://github.com/cntrl-alt-lenny/gx-spirit-caller}},
url = {https://github.com/cntrl-alt-lenny/gx-spirit-caller},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/gx-spirit-caller-decomp-case/}}
}Plain text
GX Spirit Caller Decomp: a three-region matching DS reconstruction. https://github.com/cntrl-alt-lenny/gx-spirit-caller (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/gx-spirit-caller-decomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · cntrl-alt-lenny/gx-spirit-caller · Revision aae320d
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