# Greenwood: a matching Robin Hood decompilation

> Greenwood reconstructs Robin Hood: The Legend of Sherwood v1.1 as C++ intended to compile into byte-identical machine code with Microsoft Visual C++ 6.0 SP6. The repository contains game-specific source for actors, artificial intelligence and other systems, and uses compiled-function comparison tools to track matching progress. The author reports 4,723 of 6,113 game functions decompiled.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/sergio-asenjo/Greenwood>
- Primary source: <https://github.com/sergio-asenjo/Greenwood/blob/a510e1e63d737a070a82660fc696c3a4ec4ecc7b/README.md>
- Catalog page: <https://awesomerea.org/resources/greenwood-robin-hood-decomp-case/>
- Record JSON: <https://awesomerea.org/resources/greenwood-robin-hood-decomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/greenwood-robin-hood-decomp-case/index.md)

## Requirements & limits

- **Prerequisites:** Matching uses Microsoft Visual C++ 6.0 SP6.
- **Scope:** The target is Robin Hood: The Legend of Sherwood v1.1.
- **Limits:** The author reports 4,723 of 6,113 game functions decompiled.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/sergio-asenjo/Greenwood/blob/a510e1e63d737a070a82660fc696c3a4ec4ecc7b/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
