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Case study

Geometry Dash: reconstructing Android game classes from ARM64 disassembly

Reconstructs portions of Geometry Dash's Android C++ game classes from ARM64 disassembly, focusing on GameObject, GJBaseGameLayer, memory layouts, area movement, effects, and object state. The repository includes class source and headers and tracks unfinished vtable, trigger, and runtime behavior.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
1
Last commit
2026-02-03
Language
C++
License (GitHub)
MIT

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: ARM64 disassembly analysis tools named by the project include IDA Pro 7.7+, Ghidra, Binary Ninja, and Frida.
  • Limits: Complete vtable reconstruction and several effect and trigger behaviors remain unfinished.
  • License: MIT License.

Cite

BibTeX

@misc{geometry-dash-android-class-reconstruction-case,
  title = {{Geometry Dash: reconstructing Android game classes from ARM64 disassembly}},
  howpublished = {\url{https://github.com/apersonwhomakesstuff/GD-2.2-Android-DECOMP}},
  url = {https://github.com/apersonwhomakesstuff/GD-2.2-Android-DECOMP},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/geometry-dash-android-class-reconstruction-case/}}
}

Plain text

Geometry Dash: reconstructing Android game classes from ARM64 disassembly. https://github.com/apersonwhomakesstuff/GD-2.2-Android-DECOMP (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/geometry-dash-android-class-reconstruction-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · apersonwhomakesstuff/GD-2.2-Android-DECOMP · Revision 5cedfc5
  2. LICENSE GitHub · apersonwhomakesstuff/GD-2.2-Android-DECOMP · Revision 5cedfc5

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