Tool
GBARecomp
GBARecomp is a beta static-recompilation framework for the Game Boy Advance. It translates ARM7TDMI ARM and Thumb code into C++, compiles that into a native application, and links it to a shared runtime for the PPU, audio, DMA, timers, interrupts, cartridge saves, GPIO, and input.
- Targets
- Game
- Category
- Native analysis tools
- Relationship
- Foundation tool
- Sources reviewed
- Stars
- 73
- Last commit
- 2026-11-09
- Language
- C++
GitHub data as of 2026-11-09
Requirements & limits
- The README says the framework is in beta. A safe interpreter remains for code that cannot yet be resolved statically.
- The README names no license.
Cite
BibTeX
@misc{gbarecomp,
title = {{GBARecomp}},
howpublished = {\url{https://github.com/mstan/gbarecomp}},
url = {https://github.com/mstan/gbarecomp},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/gbarecomp/}}
}Plain text
GBARecomp. https://github.com/mstan/gbarecomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/gbarecomp/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · mstan/gbarecomp · Revision 351572f
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