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Tool

GBARecomp

GBARecomp is a beta static-recompilation framework for the Game Boy Advance. It translates ARM7TDMI ARM and Thumb code into C++, compiles that into a native application, and links it to a shared runtime for the PPU, audio, DMA, timers, interrupts, cartridge saves, GPIO, and input.

Targets
Game
Category
Native analysis tools
Relationship
Foundation tool
Sources reviewed
Stars
73
Last commit
2026-11-09
Language
C++

GitHub data as of 2026-11-09

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Requirements & limits

  • The README says the framework is in beta. A safe interpreter remains for code that cannot yet be resolved statically.
  • The README names no license.

Cite

BibTeX

@misc{gbarecomp,
  title = {{GBARecomp}},
  howpublished = {\url{https://github.com/mstan/gbarecomp}},
  url = {https://github.com/mstan/gbarecomp},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/gbarecomp/}}
}

Plain text

GBARecomp. https://github.com/mstan/gbarecomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/gbarecomp/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · mstan/gbarecomp · Revision 351572f

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