Tool
Zomboid Decompiler
Zomboid Decompiler is a decompiler for Project Zomboid, powered by Vineflower. It writes the decompiled source to output/, adds doc comments, and remaps line numbers for remote debugging.
- Targets
- Binary
- Category
- Native analysis tools
- Relationship
- Foundation tool
- Sources reviewed
- Stars
- 71
- Last commit
- 2026-09-29
- Language
- Java
GitHub data as of 2026-11-09
Requirements & limits
- Java 17 or newer. Download the latest zip from Releases.
- On Windows, run bin/ZomboidDecompiler.bat. On other systems, run bin/ZomboidDecompiler. If the game directory is not found, pass the ProjectZomboid folder as an argument.
- The latest release supports game versions 42.13.0 and later. Version 0.2.3 is the last release listed for versions through 42.12.3.
- The README does not name a license.
Cite
BibTeX
@misc{zomboid-decompiler,
title = {{Zomboid Decompiler}},
howpublished = {\url{https://github.com/demiurgeQuantified/ZomboidDecompiler}},
url = {https://github.com/demiurgeQuantified/ZomboidDecompiler},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/zomboid-decompiler/}}
}Plain text
Zomboid Decompiler. https://github.com/demiurgeQuantified/ZomboidDecompiler (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/zomboid-decompiler/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · demiurgeQuantified/ZomboidDecompiler · Revision 98371eb
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