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Tool

Zomboid Decompiler

Zomboid Decompiler is a decompiler for Project Zomboid, powered by Vineflower. It writes the decompiled source to output/, adds doc comments, and remaps line numbers for remote debugging.

Targets
Binary
Category
Native analysis tools
Relationship
Foundation tool
Sources reviewed
Stars
71
Last commit
2026-09-29
Language
Java

GitHub data as of 2026-11-09

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Requirements & limits

  • Java 17 or newer. Download the latest zip from Releases.
  • On Windows, run bin/ZomboidDecompiler.bat. On other systems, run bin/ZomboidDecompiler. If the game directory is not found, pass the ProjectZomboid folder as an argument.
  • The latest release supports game versions 42.13.0 and later. Version 0.2.3 is the last release listed for versions through 42.12.3.
  • The README does not name a license.

Cite

BibTeX

@misc{zomboid-decompiler,
  title = {{Zomboid Decompiler}},
  howpublished = {\url{https://github.com/demiurgeQuantified/ZomboidDecompiler}},
  url = {https://github.com/demiurgeQuantified/ZomboidDecompiler},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/zomboid-decompiler/}}
}

Plain text

Zomboid Decompiler. https://github.com/demiurgeQuantified/ZomboidDecompiler (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/zomboid-decompiler/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · demiurgeQuantified/ZomboidDecompiler · Revision 98371eb

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