Case study
Gazillionaire: reconstructing the Steam AIR/Flex game
Gazillionaire reconstructs the Steam AIR/Flex release of the game from a user's installation. Scripts export the local game, prepare ActionScript source, build an AIR application and compare generated code with the original SWF. The repository also documents the game's architecture and code-generation experiments.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 0
- Last commit
- 2026-10-16
- Language
- Python
- License (GitHub)
- MIT
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: A local Steam installation of Gazillionaire is required for export and assets.
- Prerequisites: The build workflow fetches the required SDK.
- License: MIT covers original project contributions; extracted game and third-party material are excluded.
Cite
BibTeX
@misc{gazillionaire-reconstruction-case,
title = {{Gazillionaire: reconstructing the Steam AIR/Flex game}},
howpublished = {\url{https://github.com/calibancode/gazillionaire}},
url = {https://github.com/calibancode/gazillionaire},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/gazillionaire-reconstruction-case/}}
}Plain text
Gazillionaire: reconstructing the Steam AIR/Flex game. https://github.com/calibancode/gazillionaire (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/gazillionaire-reconstruction-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · calibancode/gazillionaire · Revision 7667c9f
- docs/ARCHITECTURE.md GitHub · calibancode/gazillionaire · Revision 7667c9f
- tools/codegen_probe/README.md GitHub · calibancode/gazillionaire · Revision 7667c9f
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