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Case study

Game Creator: reconstructing the classic Game Maker engine

Game Creator implements a cross-platform .NET engine for games created with classic Game Maker versions through 8.1. It derives compatibility from observed API and gameplay behavior and includes game logic, function and action libraries, with interpreter, editor and file compatibility work distributed across branches.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
68
Last commit
2024-02-26
Language
C#
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Scope: Targets classic Game Maker versions through 8.1.
  • Limits: The older codebase is incomplete and undergoing refactoring across branches.
  • License: GPL-3.0.

Cite

BibTeX

@misc{game-creator-game-maker-case,
  title = {{Game Creator: reconstructing the classic Game Maker engine}},
  howpublished = {\url{https://github.com/joshwyant/game-creator}},
  url = {https://github.com/joshwyant/game-creator},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/game-creator-game-maker-case/}}
}

Plain text

Game Creator: reconstructing the classic Game Maker engine. https://github.com/joshwyant/game-creator (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/game-creator-game-maker-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · joshwyant/game-creator · Revision 859ed7d

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