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Case study

Frontschweine Recompiled: a Hogs of War PlayStation recompilation

Frontschweine Recompiled translates the German PAL Hogs of War PlayStation code to C with psxrecomp and builds it as a Windows program. Game-specific symbols, overlay configuration and native plugin code support the port, while the translation and game data come from the owner's disc during local generation.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
14
Last commit
2026-10-13
Language
C

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: The user's German PAL SLES-02767 disc as a CUE file with three BIN tracks is required.
  • Prerequisites: Windows 10 or 11 x64, Git and Python 3.11 or newer are required.
  • Limits: Other game releases are unsupported.
  • License: PolyForm Noncommercial License 1.0.0.

Cite

BibTeX

@misc{frontschweine-recompiled-case,
  title = {{Frontschweine Recompiled: a Hogs of War PlayStation recompilation}},
  howpublished = {\url{https://github.com/Nero2611/FrontschweineRecomp}},
  url = {https://github.com/Nero2611/FrontschweineRecomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/frontschweine-recompiled-case/}}
}

Plain text

Frontschweine Recompiled: a Hogs of War PlayStation recompilation. https://github.com/Nero2611/FrontschweineRecomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/frontschweine-recompiled-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · Nero2611/FrontschweineRecomp · Revision b8041f3

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