Case study
Frontschweine Recompiled: a Hogs of War PlayStation recompilation
Frontschweine Recompiled translates the German PAL Hogs of War PlayStation code to C with psxrecomp and builds it as a Windows program. Game-specific symbols, overlay configuration and native plugin code support the port, while the translation and game data come from the owner's disc during local generation.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 14
- Last commit
- 2026-10-13
- Language
- C
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: The user's German PAL SLES-02767 disc as a CUE file with three BIN tracks is required.
- Prerequisites: Windows 10 or 11 x64, Git and Python 3.11 or newer are required.
- Limits: Other game releases are unsupported.
- License: PolyForm Noncommercial License 1.0.0.
Cite
BibTeX
@misc{frontschweine-recompiled-case,
title = {{Frontschweine Recompiled: a Hogs of War PlayStation recompilation}},
howpublished = {\url{https://github.com/Nero2611/FrontschweineRecomp}},
url = {https://github.com/Nero2611/FrontschweineRecomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/frontschweine-recompiled-case/}}
}Plain text
Frontschweine Recompiled: a Hogs of War PlayStation recompilation. https://github.com/Nero2611/FrontschweineRecomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/frontschweine-recompiled-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · Nero2611/FrontschweineRecomp · Revision b8041f3
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