Star on GitHubStar2.4k stars

Case study

FuseRecomp: a native static recompilation of FUSE

FuseRecomp statically recompiles the Xbox 360 game FUSE to native x86-64 for Windows and Linux using ReXGlue. Game-specific hooks and patches run with the user's extracted disc files, while configuration covers graphics, input and local split-screen play.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
19
Last commit
2026-11-05
Language
C++
License (GitHub)
MIT

GitHub data as of 2026-11-10

Copy as MarkdownView JSONCite

Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: The user's own FUSE Xbox 360 disc matching the documented title, media and executable identities.
  • Prerequisites: Building requires CMake 3.25+, Ninja, Clang/LLVM and the ReXGlue SDK submodule.
  • Limits: Online features are unsupported; the Direct3D 11 backend is experimental.
  • License: MIT License.

Cite

BibTeX

@misc{fuse-recomp-case,
  title = {{FuseRecomp: a native static recompilation of FUSE}},
  howpublished = {\url{https://github.com/nikolaygorb/FuseRecomp}},
  url = {https://github.com/nikolaygorb/FuseRecomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/fuse-recomp-case/}}
}

Plain text

FuseRecomp: a native static recompilation of FUSE. https://github.com/nikolaygorb/FuseRecomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/fuse-recomp-case/

Useful? Star Awesome REA on GitHub2.4k

About this entry

The description was reviewed against primary sources.

Report an outdated entry Suggest a translation fix

Primary sources

  1. README.md GitHub · nikolaygorb/FuseRecomp · Revision aed0bcb

More in Games

All 2976 entries in GamesGames case studies (2832)

↑↓ move↵ open⌘↵ new tab