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Case study

Fire Emblem: Rekka no Ken — matching Japanese Game Boy Advance decompilation

This decompiles Fire Emblem: Rekka no Ken for the Game Boy Advance, Japanese release. It builds FireEmblem7J.gba, SHA-1 037702b1febd5c9535262165bf030551d153de81.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
38
Last commit
2026-11-08
Language
Assembly

GitHub data as of 2026-11-09

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Requirements & limits

  • Name the original ROM FireEmblem7J.base.gba. On Debian or Ubuntu, install build-essential and gcc-arm-none-eabi, run tools/install-agbcc.sh, then make compare -j.
  • The README names no license.

Cite

BibTeX

@misc{fe7j-decomp,
  title = {{Fire Emblem: Rekka no Ken — matching Japanese Game Boy Advance decompilation}},
  howpublished = {\url{https://github.com/MokhaLeee/FireEmblem7J}},
  url = {https://github.com/MokhaLeee/FireEmblem7J},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/fe7j-decomp/}}
}

Plain text

Fire Emblem: Rekka no Ken — matching Japanese Game Boy Advance decompilation. https://github.com/MokhaLeee/FireEmblem7J (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/fe7j-decomp/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · MokhaLeee/FireEmblem7J · Revision 4f86d4c

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