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Case study

Egg of Time: a static-recompilation port of Chrono Trigger DS

Egg of Time builds a native PC port of Chrono Trigger for Nintendo DS by statically translating its ARM9 code to C. Its pipeline extracts a user-supplied ROM, derives function and relocation data with ds-decomp, and links generated code with a runtime for DS hardware behavior.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
99
Last commit
2026-11-09
Language
C

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Requires the user's own unmodified USA, Europe, or Japan Chrono Trigger DS ROM matching a listed hash.
  • Prerequisites: Linux first-start builds require Python 3 and a C compiler.
  • Testing evidence: Windows, Linux, and macOS are named targets; a full macOS game build is untested.
  • License: The project's source code is MIT licensed.

Cite

BibTeX

@misc{egg-of-time-chrono-trigger-ds-case,
  title = {{Egg of Time: a static-recompilation port of Chrono Trigger DS}},
  howpublished = {\url{https://github.com/power-pudu/egg-of-time}},
  url = {https://github.com/power-pudu/egg-of-time},
  urldate = {2026-11-08},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/egg-of-time-chrono-trigger-ds-case/}}
}

Plain text

Egg of Time: a static-recompilation port of Chrono Trigger DS. https://github.com/power-pudu/egg-of-time (accessed 2026-11-08). Awesome REA entry: https://awesomerea.org/resources/egg-of-time-chrono-trigger-ds-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · power-pudu/egg-of-time · Revision 8b012fe
  2. DESIGN.md GitHub · power-pudu/egg-of-time · Revision 8b012fe

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