Case study
Egg of Time: a static-recompilation port of Chrono Trigger DS
Egg of Time builds a native PC port of Chrono Trigger for Nintendo DS by statically translating its ARM9 code to C. Its pipeline extracts a user-supplied ROM, derives function and relocation data with ds-decomp, and links generated code with a runtime for DS hardware behavior.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 99
- Last commit
- 2026-11-09
- Language
- C
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Requires the user's own unmodified USA, Europe, or Japan Chrono Trigger DS ROM matching a listed hash.
- Prerequisites: Linux first-start builds require Python 3 and a C compiler.
- Testing evidence: Windows, Linux, and macOS are named targets; a full macOS game build is untested.
- License: The project's source code is MIT licensed.
Cite
BibTeX
@misc{egg-of-time-chrono-trigger-ds-case,
title = {{Egg of Time: a static-recompilation port of Chrono Trigger DS}},
howpublished = {\url{https://github.com/power-pudu/egg-of-time}},
url = {https://github.com/power-pudu/egg-of-time},
urldate = {2026-11-08},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/egg-of-time-chrono-trigger-ds-case/}}
}Plain text
Egg of Time: a static-recompilation port of Chrono Trigger DS. https://github.com/power-pudu/egg-of-time (accessed 2026-11-08). Awesome REA entry: https://awesomerea.org/resources/egg-of-time-chrono-trigger-ds-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
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