Case study
Earthworm Jim 2 Recompiled: a PlayStation static recompilation
Earthworm Jim 2 Recompiled converts the PlayStation game's MIPS boot loader and 19 executables to C with psxrecomp for a Windows build made from the user's disc. It includes game-specific setup scripts and an optional partial widescreen patch. The author reports that all 17 levels load and play; transitions and the ending still lack end-to-end validation.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 24
- Last commit
- 2026-10-03
- Language
- PowerShell
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A user-owned European PlayStation Earthworm Jim 2 Redump-style CUE and 15 BIN tracks are required.
- Prerequisites: The build requires 64-bit Windows 10 or 11, disk space and an internet connection for the first toolchain setup.
- Limits: End-to-end transitions and the ending are unverified; widescreen covers 13 of 17 levels.
- License: The repository's original scripts, configuration and documentation are MIT-licensed.
Cite
BibTeX
@misc{earthworm-jim-2-recomp-case,
title = {{Earthworm Jim 2 Recompiled: a PlayStation static recompilation}},
howpublished = {\url{https://github.com/elprogramadorloco-arch/jim2-recomp}},
url = {https://github.com/elprogramadorloco-arch/jim2-recomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/earthworm-jim-2-recomp-case/}}
}Plain text
Earthworm Jim 2 Recompiled: a PlayStation static recompilation. https://github.com/elprogramadorloco-arch/jim2-recomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/earthworm-jim-2-recomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
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