# Earthworm Jim 2 Recompiled: a PlayStation static recompilation

> Earthworm Jim 2 Recompiled converts the PlayStation game's MIPS boot loader and 19 executables to C with psxrecomp for a Windows build made from the user's disc. It includes game-specific setup scripts and an optional partial widescreen patch. The author reports that all 17 levels load and play; transitions and the ending still lack end-to-end validation.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/elprogramadorloco-arch/jim2-recomp>
- Primary source: <https://github.com/elprogramadorloco-arch/jim2-recomp/blob/a7a68daab33c4ff3b6fba1250b9babf04f25e61f/README.md>
- Catalog page: <https://awesomerea.org/resources/earthworm-jim-2-recomp-case/>
- Record JSON: <https://awesomerea.org/resources/earthworm-jim-2-recomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/earthworm-jim-2-recomp-case/index.md)

## Requirements & limits

- **Prerequisites:** A user-owned European PlayStation Earthworm Jim 2 Redump-style CUE and 15 BIN tracks are required.
- **Prerequisites:** The build requires 64-bit Windows 10 or 11, disk space and an internet connection for the first toolchain setup.
- **Limits:** End-to-end transitions and the ending are unverified; widescreen covers 13 of 17 levels.
- **License:** The repository's original scripts, configuration and documentation are MIT-licensed.

## Primary sources

1. <https://github.com/elprogramadorloco-arch/jim2-recomp/blob/a7a68daab33c4ff3b6fba1250b9babf04f25e61f/README.md>
2. <https://github.com/elprogramadorloco-arch/jim2-recomp/blob/a7a68daab33c4ff3b6fba1250b9babf04f25e61f/LEGAL.md>

## More in Games

- [EdgeOfTimeRecompiled: statically recompiling Spider-Man: Edge of Time](https://awesomerea.org/resources/edge-of-time-recomp/index.md) · Case study
- [Egg of Time: a static-recompilation port of Chrono Trigger DS](https://awesomerea.org/resources/egg-of-time-chrono-trigger-ds-case/index.md) · Case study
- [Einhander: a PlayStation static recompilation project](https://awesomerea.org/resources/einhander-recompiled-case/index.md) · Case study
- [EmeraldRecomp: statically recompiling Pokémon Emerald](https://awesomerea.org/resources/emerald-recomp-case/index.md) · Case study
- [EoWRecomp: static recompilation of Echoes of Wisdom](https://awesomerea.org/resources/eowrecomp-case/index.md) · Case study
- [Eternal Darkness Recomp: native port of Sanity's Requiem](https://awesomerea.org/resources/eternal-darkness-recomp-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
