Tool
dungeon-siege-re
dungeon-siege-re analyzes asset formats used by Dungeon Siege and Legends of Aranna and supplies C++ extraction and conversion tools. It opens and decompresses Tank archives, converts ASP and SNO static geometry to OBJ, and converts RAW textures to PNG or TGA. Format notes accompany the implementation.
- Targets
- Game
- Category
- Game analysis tools
- Relationship
- Foundation tool
- Sources reviewed
- Stars
- 72
- Last commit
- 2026-10-22
- Language
- C++
- License (GitHub)
- MIT
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: A C++11 compiler and CMake for building the libraries and tools.
- Limits: ASP and SNO import is partial; ASP animation is unavailable.
- License: MIT license applies to the project's source code.
Cite
BibTeX
@misc{dungeon-siege-re,
title = {{dungeon-siege-re}},
howpublished = {\url{https://github.com/glampert/dungeon-siege-re}},
url = {https://github.com/glampert/dungeon-siege-re},
urldate = {2026-11-08},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/dungeon-siege-re/}}
}Plain text
dungeon-siege-re. https://github.com/glampert/dungeon-siege-re (accessed 2026-11-08). Awesome REA entry: https://awesomerea.org/resources/dungeon-siege-re/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · glampert/dungeon-siege-re · Revision 04f4756
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