# dungeon-siege-re

> dungeon-siege-re analyzes asset formats used by Dungeon Siege and Legends of Aranna and supplies C++ extraction and conversion tools. It opens and decompresses Tank archives, converts ASP and SNO static geometry to OBJ, and converts RAW textures to PNG or TGA. Format notes accompany the implementation.

- Type: Tool
- Targets: Game
- Category: Game analysis tools
- Relationship: Foundation tool
- Sources reviewed: 2026-11-08
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/glampert/dungeon-siege-re>
- Primary source: <https://github.com/glampert/dungeon-siege-re/blob/04f47563d8ba8ee5666f7f8e301977f99e5745f3/README.md>
- Catalog page: <https://awesomerea.org/resources/dungeon-siege-re/>
- Record JSON: <https://awesomerea.org/resources/dungeon-siege-re/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/dungeon-siege-re/index.md)

## Requirements & limits

- **Prerequisites:** A C++11 compiler and CMake for building the libraries and tools.
- **Limits:** ASP and SNO import is partial; ASP animation is unavailable.
- **License:** MIT license applies to the project's source code.

## Primary sources

1. <https://github.com/glampert/dungeon-siege-re/blob/04f47563d8ba8ee5666f7f8e301977f99e5745f3/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
