# Downhill Revived: a matching decompilation and PC port of Downhill Domination

> Downhill Revived ports the PlayStation 2 game Downhill Domination to native 64-bit Windows using C/C++ source matched byte for byte to the original game program. Native platform code replaces PS2 hardware interfaces, and game data is read from the user's USA disc image. The author reports 4,527 of 4,593 target game and engine functions matched.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-08
- Original resource: <https://github.com/skuza-oss/downhill-revived>
- Primary source: <https://github.com/skuza-oss/downhill-revived/blob/5a3883285ad102a0d5c8d6b69e1ae915ad3b2d96/README.md>
- Catalog page: <https://awesomerea.org/resources/downhill-revived-case/>
- Record JSON: <https://awesomerea.org/resources/downhill-revived-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/downhill-revived-case/index.md)

## Requirements & limits

- **Prerequisites:** An owned USA Downhill Domination disc image, SCUS-97177, is required for play; building also needs its original executable.
- **Prerequisites:** Windows 10/11 64-bit and Direct3D 12 or Vulkan graphics are required for the main port.
- **Limits:** Mac, Linux, and Android builds are experimental; online races on Android phones are not available.
- **License:** GPL-3.0-or-later license for project code.

## Primary sources

1. <https://github.com/skuza-oss/downhill-revived/blob/5a3883285ad102a0d5c8d6b69e1ae915ad3b2d96/README.md>

## More in Games

- [Dr. Mario 64: a GameCube decompilation](https://awesomerea.org/resources/drmario64-gc-case/index.md) · Case study
- [Dr. Mario 64: matching decompilation across three releases](https://awesomerea.org/resources/dr-mario-64-decomp-case/index.md) · Case study
- [Dr. Mario: a hash-checked NES disassembly](https://awesomerea.org/resources/dr-mario-nes-disassembly-case/index.md) · Case study
- [Dragon Ball Z: Budokai Tenkaichi 3 — byte-exact PlayStation 2 decompilation](https://awesomerea.org/resources/bt3-decompiled/index.md) · Case study
- [Dragon Ball Z: L'Appel du Destin: rebuilding the Mega Drive ROM from source](https://awesomerea.org/resources/dbzbr-disasm-case/index.md) · Case study
- [Dragon Quest II: rebuilding NES releases from disassembly](https://awesomerea.org/resources/dragon-quest-ii-nes-disassembly-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
