Case study
Dragon Quest Monsters German: a banked Game Boy Color disassembly
Dragon Quest Monsters German is a Game Boy Color disassembly organized into banked assembly files. Its RGBDS Makefile assembles the source and links a game.gbc ROM.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 4
- Last commit
- 2020-05-31
- Language
- Assembly
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: RGBDS tools are required by the Makefile.
- License: No licence file in the repository.
Cite
BibTeX
@misc{dragon-quest-monsters-german-case,
title = {{Dragon Quest Monsters German: a banked Game Boy Color disassembly}},
howpublished = {\url{https://github.com/Ebernacher90/DragonQuestMonstersGerman}},
url = {https://github.com/Ebernacher90/DragonQuestMonstersGerman},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/dragon-quest-monsters-german-case/}}
}Plain text
Dragon Quest Monsters German: a banked Game Boy Color disassembly. https://github.com/Ebernacher90/DragonQuestMonstersGerman (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/dragon-quest-monsters-german-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
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