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Case study

Dragon Ball Z: Buu's Fury: a byte-checked GBA disassembly

Dragon Ball Z: Buu's Fury disassembly rebuilds the US Game Boy Advance release from ARM and Thumb assembly, a small amount of C, and generators that recover assets from the user's ROM. The build checks the result against the retail digest and tracks which bytes still come from raw slices. The author reports that 94.0959% of ROM bytes are produced from tracked source.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
2
Last commit
2026-11-07
Language
Assembly
License (GitHub)
MPL-2.0

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: Windows, ARM Developer Suite 1.2, Python 3.12, grit, and Visual Studio or Build Tools 2022 with the C++ workload are required.
  • Prerequisites: An owned copy of the US game ROM named baserom.gba is required.
  • Limits: The author reports that part of the ROM remains embedded from raw slices and most functions retain address-based names.
  • License: MPL-2.0.

Cite

BibTeX

@misc{dragon-ball-z-buus-fury-disassembly-case,
  title = {{Dragon Ball Z: Buu's Fury: a byte-checked GBA disassembly}},
  howpublished = {\url{https://github.com/siruiusamory-cmyk/buusfury-disasm}},
  url = {https://github.com/siruiusamory-cmyk/buusfury-disasm},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/dragon-ball-z-buus-fury-disassembly-case/}}
}

Plain text

Dragon Ball Z: Buu's Fury: a byte-checked GBA disassembly. https://github.com/siruiusamory-cmyk/buusfury-disasm (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/dragon-ball-z-buus-fury-disassembly-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · siruiusamory-cmyk/buusfury-disasm · Revision 9e72f51
  2. docs/README.md GitHub · siruiusamory-cmyk/buusfury-disasm · Revision 9e72f51

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