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Case study

Dinosaur Planet: Recompiled — static recompilation of the 2000 prototype

Dinosaur Planet: Recompiled statically recompiles the December 2000 Dinosaur Planet prototype with N64: Recompiled and renders it with RT64. The README says that prototype, released by Forest of Illusion on 20 February 2021, is the only ROM it accepts. A Direct3D 12 Shader Model 6 or Vulkan 1.2 GPU is required, plus a CPU with SSE4.1. A file named portable.txt beside the executable keeps saves, config, and mods in that folder. --4x3 launches at 1280x960. Build steps are in BUILDING.md.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
337
Last commit
2026-11-08
Language
C++
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • The December 2000 prototype ROM. Follow BUILDING.md.
  • The README names no license.

Cite

BibTeX

@misc{dino-recomp,
  title = {{Dinosaur Planet: Recompiled — static recompilation of the 2000 prototype}},
  howpublished = {\url{https://github.com/DinosaurPlanetRecomp/dino-recomp}},
  url = {https://github.com/DinosaurPlanetRecomp/dino-recomp},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/dino-recomp/}}
}

Plain text

Dinosaur Planet: Recompiled — static recompilation of the 2000 prototype. https://github.com/DinosaurPlanetRecomp/dino-recomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/dino-recomp/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · DinosaurPlanetRecomp/dino-recomp · Revision 7dae9dc

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