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Case study

DinoTale: a static-recompilation port of Yoshi's Story

DinoTale statically recompiles Yoshi's Story with N64Recomp for Windows and Linux, using N64ModernRuntime and RT64 for execution and rendering. Its game-specific work maps overlays and functions and adds display modes, controls and renderer fixes.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
46
Last commit
2026-11-10
Language
C++
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Windows or Linux and a user-supplied Yoshi's Story USA game copy matching the documented SHA-1.
  • Limits: Hybrid and Expand display modes are experimental.
  • License: GPL-3.0 license for the project's own code.

Cite

BibTeX

@misc{dinotale-case,
  title = {{DinoTale: a static-recompilation port of Yoshi's Story}},
  howpublished = {\url{https://github.com/wootbeer/dinotale}},
  url = {https://github.com/wootbeer/dinotale},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/dinotale-case/}}
}

Plain text

DinoTale: a static-recompilation port of Yoshi's Story. https://github.com/wootbeer/dinotale (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/dinotale-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · wootbeer/dinotale · Revision 51e0cd7
  2. PROGRESS.md GitHub · wootbeer/dinotale · Revision 51e0cd7

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