Case study
Darkflame Universe: LEGO Universe server reconstruction
Darkflame Universe reconstructs a LEGO Universe server for use with the original game client. Its C++ source contains authentication, chat and game-server components, while the setup guide describes local server configuration and database options.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 765
- Last commit
- 2026-10-29
- Language
- C++
- License (GitHub)
- AGPL-3.0
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: Requires a separate LEGO Universe game client.
- Limits: The authors intend small deployments and state that large-scale hosting has not been tested.
- License: Licensed under AGPL-3.0.
Cite
BibTeX
@misc{darkflame-universe-case,
title = {{Darkflame Universe: LEGO Universe server reconstruction}},
howpublished = {\url{https://github.com/DarkflameUniverse/DarkflameServer}},
url = {https://github.com/DarkflameUniverse/DarkflameServer},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/darkflame-universe-case/}}
}Plain text
Darkflame Universe: LEGO Universe server reconstruction. https://github.com/DarkflameUniverse/DarkflameServer (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/darkflame-universe-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · DarkflameUniverse/DarkflameServer · Revision 8b7d1b9
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