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Case study

Diep.io Parser: reconstructing game packet structure

Diep.io Parser documents packet structures used by the Diep.io game client and server. Its notes describe update packets, entity deletion and creation fields, and per-build XOR values; a JavaScript parser parses incoming packets and generates outgoing packets.

Targets
Game · Protocol
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
0
Last commit
2022-10-16
Language
JavaScript

GitHub data as of 2026-11-09

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Requirements & limits

  • Limits: The documented XOR values change with each game build.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{diep-lb-bot-case,
  title = {{Diep.io Parser: reconstructing game packet structure}},
  howpublished = {\url{https://github.com/Altanis/diep-lb-bot}},
  url = {https://github.com/Altanis/diep-lb-bot},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/diep-lb-bot-case/}}
}

Plain text

Diep.io Parser: reconstructing game packet structure. https://github.com/Altanis/diep-lb-bot (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/diep-lb-bot-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. INFORMATION.md GitHub · Altanis/diep-lb-bot · Revision 2c49e57

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