Case study
Defender: annotated arcade disassembly
Defender-Source-Code documents the Williams Defender arcade game in an annotated disassembly. It labels PCB registers, RAM variables and game routines, with separate notes for palette values and ROM check bytes.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 11
- Last commit
- 2022-01-08
GitHub data as of 2026-11-09
Requirements & limits
- Limits: The disassembly is marked as work in progress.
- License: No licence file in the repository.
Cite
BibTeX
@misc{defender-arcade-disassembly-case,
title = {{Defender: annotated arcade disassembly}},
howpublished = {\url{https://github.com/AaronBottegal/Defender-Source-Code}},
url = {https://github.com/AaronBottegal/Defender-Source-Code},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/defender-arcade-disassembly-case/}}
}Plain text
Defender: annotated arcade disassembly. https://github.com/AaronBottegal/Defender-Source-Code (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/defender-arcade-disassembly-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- SourceCode.txt GitHub · AaronBottegal/Defender-Source-Code · Revision 5f6030d
- Notes.txt GitHub · AaronBottegal/Defender-Source-Code · Revision 5f6030d
More in Games
- Destiny 2 build 86657: Sunrise/Dawn reconstruction research report · Case study
- Diep.io Parser: reconstructing game packet structure · Case study
- DirectMusic: an open reimplementation of Microsoft’s music API · Case study
- Dishonored: reconstructing Windows XP compatible storefront DLLs · Case study
- DLSSNR-AMD: reimplementing DLSS 5 neural rendering for RDNA4 · Case study
- dndserver: a replacement Dark and Darker server · Case study